bad time side project

This commit is contained in:
dexta.de
2026-07-26 21:45:22 +02:00
parent 1be6605f8a
commit c9687af788
5 changed files with 768 additions and 0 deletions
+730
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@@ -0,0 +1,730 @@
package main
import (
"flag"
"fmt"
"html"
"html/template"
"net/http"
"os"
"path/filepath"
"regexp"
"strings"
)
// Choice beschreibt eine Entscheidungsmöglichkeit zu einem Ziel-Knoten
type Choice struct {
TargetID string `json:"targetId"`
Text string `json:"text"`
}
// StoryNode repräsentiert einen einzelnen Knotenpunkt in der Geschichte
type StoryNode struct {
ID string `json:"id"`
Title string `json:"title"`
Content string `json:"content"`
Choices []Choice `json:"choices"`
IsReboot bool `json:"isReboot"`
IsEnd bool `json:"isEnd"`
FileSource string `json:"fileSource"`
}
// StoryGraph hält alle Knoten und Analyse-Daten
type StoryGraph struct {
Nodes map[string]*StoryNode `json:"nodes"`
StartNodeID string `json:"startNodeId"`
BrokenLinks []string `json:"brokenLinks"`
OrphanNodes []string `json:"orphanNodes"`
DeadEndNodes []string `json:"deadEndNodes"`
}
func main() {
dirPtr := flag.String("dir", ".", "Verzeichnis mit AsciiDoc oder Markdown Story-Dateien")
outPtr := flag.String("out", "export/story.html", "Zielpfad für die generierte HTML-Datei")
servePtr := flag.Bool("serve", false, "Startet einen lokalen Preview-Webserver auf -port")
portPtr := flag.Int("port", 8080, "Port für den Preview-Webserver")
flag.Parse()
fmt.Println("\033[1;36m=== Computer Historyz :: CYOA Engine & Generator ===\033[0m")
graph := loadStoryGraph(*dirPtr)
validateGraph(graph)
// Export-Verzeichnis anlegen falls nicht vorhanden
outDir := filepath.Dir(*outPtr)
if err := os.MkdirAll(outDir, 0755); err != nil {
fmt.Printf("\033[1;31m[FEHLER]\033[0m Kann Ordner %s nicht erstellen: %v\n", outDir, err)
os.Exit(1)
}
// Single-File HTML generieren
err := generateHTML(graph, *outPtr)
if err != nil {
fmt.Printf("\033[1;31m[FEHLER]\033[0m Fehler beim Schreiben der HTML-Datei: %v\n", err)
os.Exit(1)
}
fmt.Printf("\033[1;32m[ERFOLG]\033[0m Interaktive Story generiert -> \033[1;33m%s\033[0m\n", *outPtr)
if *servePtr {
startServer(graph, *outPtr, *portPtr, *dirPtr)
}
}
// loadStoryGraph scannt das Verzeichnis nach .adoc und .md Dateien
func loadStoryGraph(rootDir string) *StoryGraph {
graph := &StoryGraph{
Nodes: make(map[string]*StoryNode),
}
// Regex-Muster für Knoten und Links
// AsciiDoc: [[node_id]] gefolgt von === Titel
// Markdown: # node_id oder [[node_id]]
adocNodeRegex := regexp.MustCompile(`\[\[([a-zA-Z0-9_\-]+)\]\]`)
adocChoiceRegex := regexp.MustCompile(`<<([a-zA-Z0-9_\-]+)\s*,\s*([^>]+)>>`)
mdChoiceRegex := regexp.MustCompile(`\[([^\]]+)\]\((?:#)?([a-zA-Z0-9_\-]+)\)`)
headingRegex := regexp.MustCompile(`^(?:={1,4}|#{1,4})\s+(.+)`)
err := filepath.Walk(rootDir, func(path string, info os.FileInfo, err error) error {
if err != nil || info.IsDir() {
return nil
}
ext := strings.ToLower(filepath.Ext(path))
if ext != ".adoc" && ext != ".md" {
return nil
}
contentBytes, err := os.ReadFile(path)
if err != nil {
return nil
}
rawContent := string(contentBytes)
relPath, _ := filepath.Rel(rootDir, path)
// Dateien anhand von [[node_id]]-Blöcken aufteilen
lines := strings.Split(rawContent, "\n")
var currentNode *StoryNode = nil
var currentBody strings.Builder
for _, line := range lines {
// Prüfung auf neuen Knoten-Anker [[id]]
if matches := adocNodeRegex.FindStringSubmatch(line); len(matches) > 1 {
if currentNode != nil {
currentNode.Content = cleanBodyText(currentBody.String())
graph.Nodes[currentNode.ID] = currentNode
currentBody.Reset()
}
nodeID := matches[1]
currentNode = &StoryNode{
ID: nodeID,
Title: nodeID,
Choices: make([]Choice, 0),
FileSource: relPath,
}
if graph.StartNodeID == "" || nodeID == "start" || nodeID == "node_start" {
graph.StartNodeID = nodeID
}
continue
}
if currentNode == nil {
// Fallback: Erste Zeile oder Datei-Header als Standard-Start-Knoten verwenden
if strings.TrimSpace(line) != "" {
baseID := strings.TrimSuffix(filepath.Base(path), ext)
currentNode = &StoryNode{
ID: baseID,
Title: baseID,
Choices: make([]Choice, 0),
FileSource: relPath,
}
if graph.StartNodeID == "" {
graph.StartNodeID = baseID
}
} else {
continue
}
}
// Titel extrahieren
if hMatches := headingRegex.FindStringSubmatch(line); len(hMatches) > 1 && currentNode.Title == currentNode.ID {
currentNode.Title = strings.TrimSpace(hMatches[1])
}
// AsciiDoc Verzweigung finden: <<ziel_id, Optionstext>>
if cMatches := adocChoiceRegex.FindAllStringSubmatch(line, -1); len(cMatches) > 0 {
for _, match := range cMatches {
currentNode.Choices = append(currentNode.Choices, Choice{
TargetID: match[1],
Text: strings.TrimSpace(match[2]),
})
}
}
// Markdown Verzweigung finden: [Optionstext](#ziel_id)
if mMatches := mdChoiceRegex.FindAllStringSubmatch(line, -1); len(mMatches) > 0 {
for _, match := range mMatches {
currentNode.Choices = append(currentNode.Choices, Choice{
TargetID: match[2],
Text: strings.TrimSpace(match[1]),
})
}
}
// Status-Kennzeichnungen erkennen
lowerLine := strings.ToLower(line)
if strings.Contains(lowerLine, "[reboot]") || strings.Contains(lowerLine, "speicherabbild") {
currentNode.IsReboot = true
}
if strings.Contains(lowerLine, "[ende]") || strings.Contains(lowerLine, "[end]") {
currentNode.IsEnd = true
}
currentBody.WriteString(line + "\n")
}
if currentNode != nil {
currentNode.Content = cleanBodyText(currentBody.String())
graph.Nodes[currentNode.ID] = currentNode
}
return nil
})
if err != nil {
fmt.Printf("\033[1;31m[WAR NUNG]\033[0m Fehler beim Durchsuchen der Dateien: %v\n", err)
}
return graph
}
// cleanBodyText entfernt Syntax-Rauschen für die HTML-Darstellung
func cleanBodyText(raw string) string {
// Links entfernen/bereinigen
adocChoiceRegex := regexp.MustCompile(`<<[a-zA-Z0-9_\-]+\s*,\s*([^>]+)>>`)
cleaned := adocChoiceRegex.ReplaceAllString(raw, "")
mdChoiceRegex := regexp.MustCompile(`\[([^\]]+)\]\((?:#)?[a-zA-Z0-9_\-]+\)`)
cleaned = mdChoiceRegex.ReplaceAllString(cleaned, "")
// HTML-Maskierung
return html.EscapeString(strings.TrimSpace(cleaned))
}
// validateGraph prüft Verzweigungen auf Konsistenz
func validateGraph(g *StoryGraph) {
fmt.Printf("Gefundene Knotenpunkte: \033[1;32m%d\033[0m | Start-Knoten: \033[1;33m%s\033[0m\n", len(g.Nodes), g.StartNodeID)
referenced := make(map[string]bool)
if g.StartNodeID != "" {
referenced[g.StartNodeID] = true
}
for id, node := range g.Nodes {
// Tote Links prüfen
for _, choice := range node.Choices {
referenced[choice.TargetID] = true
if _, exists := g.Nodes[choice.TargetID]; !exists {
g.BrokenLinks = append(g.BrokenLinks, fmt.Sprintf("%s -> %s (in %s)", id, choice.TargetID, node.FileSource))
}
}
// Sackgassen ohne Choices & ohne End-Markierung
if len(node.Choices) == 0 && !node.IsReboot && !node.IsEnd {
g.DeadEndNodes = append(g.DeadEndNodes, id)
}
}
// Waisen-Knoten ermitteln
for id := range g.Nodes {
if !referenced[id] {
g.OrphanNodes = append(g.OrphanNodes, id)
}
}
// Konsolen-Bericht
if len(g.BrokenLinks) > 0 {
fmt.Println("\n\033[1;31m[!] DEFECKTE ZIEL-LINKS (Fehlende Knoten):\033[0m")
for _, link := range g.BrokenLinks {
fmt.Printf(" - %s\n", link)
}
}
if len(g.OrphanNodes) > 0 {
fmt.Println("\n\033[1;33m[?] UNERREICHBARE KNOTEN (Waisen):\033[0m")
for _, orphan := range g.OrphanNodes {
fmt.Printf(" - %s\n", orphan)
}
}
if len(g.DeadEndNodes) > 0 {
fmt.Println("\n\033[1;35m[*] SACKGASSEN OHNE OPTIONEN:\033[0m")
for _, dead := range g.DeadEndNodes {
fmt.Printf(" - %s\n", dead)
}
}
if len(g.BrokenLinks) == 0 && len(g.OrphanNodes) == 0 && len(g.DeadEndNodes) == 0 {
fmt.Println("\033[1;32m[✓] Graph-Check bestanden: Alle Verzweigungen sind konsistent!\033[0m")
}
}
// generateHTML erzeugt das eigenständige HTML5 CRT-Terminal Schreibdeck
func generateHTML(g *StoryGraph, outPath string) error {
tmpl, err := template.New("story").Parse(htmlTemplate)
if err != nil {
return err
}
f, err := os.Create(outPath)
if err != nil {
return err
}
defer f.Close()
return tmpl.Execute(f, g)
}
// startServer führt den Live-Preview-Webserver aus
func startServer(g *StoryGraph, htmlPath string, port int, watchDir string) {
addr := fmt.Sprintf(":%d", port)
fmt.Printf("\n\033[1;34m[SERVER]\033[0m Live Terminal Web-Engine läuft unter: \033[1;32mhttp://localhost:%d\033[0m\n", port)
fmt.Println("Drücke Strg+C zum Beenden.")
http.HandleFunc("/", func(w http.ResponseWriter, r *http.Request) {
// Bei jedem Aufruf Graph neu laden für Hot-Reload Feeling
freshGraph := loadStoryGraph(watchDir)
_ = generateHTML(freshGraph, htmlPath)
http.ServeFile(w, r, htmlPath)
})
http.HandleFunc("/api/graph", func(w http.ResponseWriter, r *http.Request) {
w.Header().Set("Content-Type", "application/json")
freshGraph := loadStoryGraph(watchDir)
// Einfacher JSON Output
fmt.Fprintf(w, `{"nodes":%d, "start":"%s"}`, len(freshGraph.Nodes), freshGraph.StartNodeID)
})
err := http.ListenAndServe(addr, nil)
if err != nil {
fmt.Printf("Server-Fehler: %v\n", err)
}
}
// Integrierte Retro-CRT Engine Templates (HTML, CSS, JS)
const htmlTemplate = `<!DOCTYPE html>
<html lang="de">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Computer Historyz :: Interactive Terminal Engine</title>
<style>
:root {
--bg-color: #050b08;
--term-green: #33ff66;
--term-dim: #116633;
--term-cyan: #00ffff;
--term-warn: #ff3333;
--term-amber: #ffb000;
--font-stack: 'Courier New', Courier, monospace;
}
* {
box-sizing: border-box;
margin: 0;
padding: 0;
}
body {
background-color: var(--bg-color);
color: var(--term-green);
font-family: var(--font-stack);
height: 100vh;
display: flex;
flex-direction: column;
overflow: hidden;
text-shadow: 0 0 4px rgba(51, 255, 102, 0.6);
}
/* Scanlines & CRT Effekte */
body::before {
content: " ";
display: block;
position: absolute;
top: 0; left: 0; bottom: 0; right: 0;
background: linear-gradient(rgba(18, 16, 16, 0) 50%, rgba(0, 0, 0, 0.25) 50%), linear-gradient(90deg, rgba(255, 0, 0, 0.06), rgba(0, 255, 0, 0.02), rgba(0, 0, 255, 0.06));
z-index: 10;
background-size: 100% 3px, 3px 100%;
pointer-events: none;
}
/* Window Maker Header */
header {
background: #111;
border-bottom: 2px solid var(--term-green);
padding: 8px 16px;
display: flex;
justify-content: space-between;
align-items: center;
font-size: 0.9rem;
}
.sys-title {
color: var(--term-cyan);
font-weight: bold;
letter-spacing: 1px;
}
.hud-stats {
display: flex;
gap: 15px;
font-size: 0.85rem;
}
.stat-item {
border: 1px solid var(--term-dim);
padding: 2px 8px;
background: rgba(0, 20, 10, 0.5);
}
/* Hauptbereich */
main {
flex: 1;
display: flex;
flex-direction: column;
padding: 20px;
max-width: 900px;
margin: 0 auto;
width: 100%;
overflow-y: auto;
position: relative;
z-index: 1;
}
/* Story Terminal Content */
.node-card {
border: 1px solid var(--term-dim);
background: rgba(5, 15, 10, 0.85);
padding: 20px;
margin-bottom: 20px;
box-shadow: 0 0 15px rgba(0, 255, 102, 0.1);
}
.node-title {
font-size: 1.3rem;
color: var(--term-cyan);
border-bottom: 1px dashed var(--term-dim);
padding-bottom: 8px;
margin-bottom: 15px;
text-transform: uppercase;
}
.node-body {
line-height: 1.6;
font-size: 1rem;
white-space: pre-wrap;
margin-bottom: 20px;
}
/* Choices List */
.choices-container {
display: flex;
flex-direction: column;
gap: 10px;
margin-top: 15px;
}
.choice-btn {
background: rgba(0, 30, 15, 0.6);
border: 1px solid var(--term-green);
color: var(--term-green);
padding: 12px 16px;
font-family: var(--font-stack);
font-size: 0.95rem;
text-align: left;
cursor: pointer;
transition: all 0.15s ease;
display: flex;
align-items: center;
gap: 10px;
}
.choice-btn:hover, .choice-btn:focus {
background: var(--term-green);
color: var(--bg-color);
box-shadow: 0 0 10px var(--term-green);
outline: none;
}
.choice-key {
background: var(--term-dim);
color: var(--term-green);
padding: 2px 6px;
font-size: 0.8rem;
border-radius: 2px;
}
.choice-btn:hover .choice-key {
background: var(--bg-color);
color: var(--term-green);
}
/* Controls & Graph Modal Toggle */
footer {
border-top: 1px solid var(--term-dim);
padding: 10px 20px;
display: flex;
justify-content: space-between;
background: #080f0c;
font-size: 0.8rem;
z-index: 2;
}
.btn-small {
background: transparent;
border: 1px solid var(--term-dim);
color: var(--term-green);
padding: 4px 10px;
cursor: pointer;
font-family: var(--font-stack);
}
.btn-small:hover {
border-color: var(--term-cyan);
color: var(--term-cyan);
}
/* Graph Canvas View */
#graph-modal {
display: none;
position: fixed;
top: 0; left: 0; width: 100vw; height: 100vh;
background: rgba(5, 11, 8, 0.95);
z-index: 20;
padding: 20px;
flex-direction: column;
}
#graph-canvas {
flex: 1;
border: 1px solid var(--term-green);
background: #000;
}
</style>
</head>
<body>
<header>
<div class="sys-title">[COMPUTER HISTORYZ :: INSTANZ_TERMINAL]</div>
<div class="hud-stats">
<div class="stat-item">SPEICHERABBILD: <span id="stat-reboots" style="color:var(--term-cyan)">#001</span></div>
<div class="stat-item">HYDRAULIK: <span id="stat-hull" style="color:var(--term-green)">100%</span></div>
<div class="stat-item">KNOTEN: <span id="stat-node-id" style="color:var(--term-amber)">-</span></div>
</div>
</header>
<main id="terminal-viewport">
<div class="node-card">
<div id="node-title" class="node-title">System Initialisierung...</div>
<div id="node-body" class="node-body">Verbinde mit Datenstrom...</div>
<div id="choices-box" class="choices-container"></div>
</div>
</main>
<footer>
<div>[HOTKEYS: 1-9 Auswahl | R Reboot | G Graph]</div>
<div>
<button class="btn-small" onclick="toggleGraphView()">[G] KNOTEN-GRAPH</button>
<button class="btn-small" onclick="restartStory()">[R] REBOOT / RESET</button>
</div>
</footer>
<!-- Visual Graph Overlay -->
<div id="graph-modal">
<div style="display:flex; justify-size:space-between; margin-bottom:100px;">
<span style="color:var(--term-cyan)">=== INTERAKTIVER VORHERSAGE-GRAPH ===</span>
<button class="btn-small" onclick="toggleGraphView()">[X] SCHLIESSEN</button>
</div>
<canvas id="graph-canvas"></canvas>
</div>
<script>
// Story Graph Injection aus Go Backend
const storyData = {{.}};
let currentNodeID = storyData.startNodeId || Object.keys(storyData.nodes)[0];
let rebootCount = 1;
let hullIntegrity = 100;
let history = [];
// Synthesizer Audio API (Retro-Beeps)
const audioCtx = new (window.AudioContext || window.webkitAudioContext)();
function playBeep(freq = 440, type = 'square', duration = 0.05) {
try {
const osc = audioCtx.createOscillator();
const gain = audioCtx.createGain();
osc.type = type;
osc.frequency.setValueAtTime(freq, audioCtx.currentTime);
gain.gain.setValueAtTime(0.05, audioCtx.currentTime);
gain.gain.exponentialRampToValueAtTime(0.001, audioCtx.currentTime + duration);
osc.connect(gain);
gain.connect(audioCtx.destination);
osc.start();
osc.stop(audioCtx.currentTime + duration);
} catch(e) {}
}
function renderNode(id) {
const node = storyData.nodes[id];
if (!node) {
console.error("Knoten nicht gefunden:", id);
return;
}
currentNodeID = id;
history.push(id);
playBeep(600, 'sine', 0.04);
document.getElementById('stat-node-id').innerText = node.id;
document.getElementById('node-title').innerText = "=== " + node.title + " ===";
document.getElementById('node-body').innerText = node.content;
const choicesBox = document.getElementById('choices-box');
choicesBox.innerHTML = '';
if (node.isReboot) {
rebootCount++;
hullIntegrity = 100;
playBeep(200, 'sawtooth', 0.3);
}
document.getElementById('stat-reboots').innerText = '#' + String(rebootCount).padStart(3, '0');
document.getElementById('stat-hull').innerText = hullIntegrity + '%';
if (node.choices && node.choices.length > 0) {
node.choices.forEach((choice, index) => {
const btn = document.createElement('button');
btn.className = 'choice-btn';
btn.innerHTML = '<span class="choice-key">[' + (index + 1) + ']</span> ' + choice.text;
btn.onclick = () => renderNode(choice.targetId);
choicesBox.appendChild(btn);
});
} else {
const btn = document.createElement('button');
btn.className = 'choice-btn';
btn.style.borderColor = 'var(--term-amber)';
btn.style.color = 'var(--term-amber)';
btn.innerHTML = '<span class="choice-key">[R]</span> Speicherabbild sichern und rebooten...';
btn.onclick = () => restartStory();
choicesBox.appendChild(btn);
}
// Automatischer Scroll nach oben
document.getElementById('terminal-viewport').scrollTop = 0;
}
function restartStory() {
rebootCount++;
hullIntegrity = 100;
renderNode(storyData.startNodeId);
}
// Keyboard Shortcuts
window.addEventListener('keydown', (e) => {
if (e.key >= '1' && e.key <= '9') {
const idx = parseInt(e.key) - 1;
const node = storyData.nodes[currentNodeID];
if (node && node.choices && node.choices[idx]) {
renderNode(node.choices[idx].targetId);
}
} else if (e.key.toLowerCase() === 'r') {
restartStory();
} else if (e.key.toLowerCase() === 'g') {
toggleGraphView();
}
});
// Visueller Canvas Graph
function toggleGraphView() {
const modal = document.getElementById('graph-modal');
if (modal.style.display === 'flex') {
modal.style.display = 'none';
} else {
modal.style.display = 'flex';
drawGraphCanvas();
}
}
function drawGraphCanvas() {
const canvas = document.getElementById('graph-canvas');
canvas.width = canvas.clientWidth;
canvas.height = canvas.clientHeight;
const ctx = canvas.getContext('2d');
ctx.fillStyle = '#000';
ctx.fillRect(0, 0, canvas.width, canvas.height);
const keys = Object.keys(storyData.nodes);
const total = keys.length;
const radius = Math.min(canvas.width, canvas.height) * 0.35;
const centerX = canvas.width / 2;
const centerY = canvas.height / 2;
const positions = {};
// Knoten im Kreis anordnen
keys.forEach((key, idx) => {
const angle = (idx / total) * 2 * Math.PI;
const x = centerX + radius * Math.cos(angle);
const y = centerY + radius * Math.sin(angle);
positions[key] = { x, y };
});
// Kanten zeichnen
ctx.strokeStyle = 'rgba(51, 255, 102, 0.3)';
ctx.lineWidth = 1;
keys.forEach(key => {
const node = storyData.nodes[key];
if (node.choices) {
node.choices.forEach(c => {
if (positions[c.targetId]) {
ctx.beginPath();
ctx.moveTo(positions[key].x, positions[key].y);
ctx.lineTo(positions[c.targetId].x, positions[c.targetId].y);
ctx.stroke();
}
});
}
});
// Knotenpunkte zeichnen
keys.forEach(key => {
const pos = positions[key];
ctx.beginPath();
ctx.arc(pos.x, pos.y, 6, 0, 2 * Math.PI);
if (key === currentNodeID) {
ctx.fillStyle = '#00ffff';
} else if (key === storyData.startNodeId) {
ctx.fillStyle = '#ffb000';
} else {
ctx.fillStyle = '#33ff66';
}
ctx.fill();
ctx.fillStyle = '#fff';
ctx.font = '10px monospace';
ctx.fillText(key, pos.x + 10, pos.y + 4);
});
}
// Starten
window.onload = () => {
renderNode(currentNodeID);
};
</script>
</body>
</html>`