middle step
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// engine_logic.js - Reine State- und Datenverarbeitung
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const EngineLogic = {
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storyData: { nodes: {} },
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state: { reboots: 1, node: "" },
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init: function(rawJsonData) {
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try {
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if (!rawJsonData || rawJsonData.trim() === "") throw "Leer";
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this.storyData = JSON.parse(rawJsonData);
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} catch(e) {
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console.warn("[System] Go-Engine Offline. Fallback Modus geladen.");
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this.storyData = {
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startNodeId: "err",
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nodes: {
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"err": {
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id: "err", title: "SYSTEM OFFLINE",
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content: "<p>Konnte <code>[story-data]</code> nicht parsen. Go-Server läuft nicht.</p>",
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choices: []
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}
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}
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};
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}
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this.state.node = this.storyData.startNodeId || Object.keys(this.storyData.nodes)[0] || "";
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},
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getNode: function(id) {
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return this.storyData.nodes[id];
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},
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processNodeEntry: function(id) {
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const node = this.getNode(id);
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if (!node) return null;
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this.state.node = id;
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// Metadaten anwenden (z.B. [meta: schild=80])
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if (node.metadata) {
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Object.keys(node.metadata).forEach(key => {
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this.state[key] = node.metadata[key];
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});
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}
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// Reboot Erkennung
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if (node.isReboot) {
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this.state.reboots++;
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}
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return node;
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},
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parseRequirement: function(choiceText) {
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let conditionMatch = choiceText.match(/\[req:\s*([a-zA-Z0-9_]+)\s*=\s*([^\]]+)\]/i);
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let displayText = choiceText;
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let meetsCondition = true;
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let missingReq = "";
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if (conditionMatch) {
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let reqKey = conditionMatch[1].toLowerCase();
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let reqVal = conditionMatch[2];
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if (String(this.state[reqKey]) !== String(reqVal)) {
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meetsCondition = false;
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missingReq = `(Benötigt: ${reqKey}=${reqVal})`;
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}
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displayText = displayText.replace(conditionMatch[0], "").trim();
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}
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return { displayText, meetsCondition, missingReq };
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},
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triggerReboot: function() {
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const currentReboots = this.state.reboots + 1;
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this.state = { reboots: currentReboots }; // Resets inventory/state
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return this.storyData.startNodeId;
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}
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};
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